-initial_cash : the minimun cash amount, under that you cannot go.
-roundtime : in seconds
-respawntime : in seconds
-slowmatch : 0 no slowmatch, 1 when you kill someone you get 1 sec of slowmo
-globalslow : Value between 0 and 1, will make the whole game run in slow-mo is set below 1.
-nopowerup : 1 means no powerups in maps
-realbullet : 0 (standard) means real bullet speeds only under slowmo effect, 1 means real bullet speeds at all times.
-usecash : Deathmatch only command, setting it to 1 will enable cash based DM.
-ammocount : 0 full ammo load, 1 realistic, 2 survival, 3 desperado (no extra ammo)
-bottalk : 0 means no talking.
-weaponstay : in seconds, specifies the amount of time that weapons will lie on the ground before dissapearing
-theonematch : 0 off, 1 on
-lastmanstanding : 0 off, 1 on
-weaponrestriction : 0 all weapons, 1 only kung-fu, 2 only melee (knife,katana,kung-fu), 3 only pistols, 4 only pistols and shotguns, 5 overrides map based weapon restictions.
-spectacularness : spectacularness ratio , 0 never , 100 always
-respawnnumber : for last man standing and teamplay without objectives.
-superjump : Turns on superjump from spawn
-restartround : 1 means restart round , 2 means restart round and reset team scores.
-cashforwin : only for teamplay, it sets how much cash to give for a win ; if 0 will be used map settings
-cashforlose : only for teamplay, it sets how much cash to remove for a defeat ; if 0 will be used map settings
Client Side Settings
Almost all of these cvars can be changed in the Multiplayer > Customize menu.
-cl_fx : 0 means the lowest, 1 means the autodetail (default) , 2 means higher detail (useful for screenshots)
-cl_wavedetail : bullet trail wave detail, 0-4
Third Person Camera Commands
-cam_back : cam forward shift (-24,128) , default is 90.
-cam_up : cam up shift (-24,24) , default is 12.
-cam_right : cam right shift (-24,24) , defaul is 0.
-hud_r : 0-255 Red, Blue and Green HUD components.
-hud_g : 0-255
-hud_b : 0-255
-nohud : 1 = all hud graphics off.
-cl_realhud : 1 means no player/weapon info and no crosshair.
-cl_shadows : 0 = no player shadows, 1 = player shadows, 2 = shadows but without our shadow visible in first person (default)
-cl_thirdpersonswitch : 1 = switch to thirdperson when using kung fu
-cl_usepowerup : 1 = double tap use activate powerups.
-cl_laser : 0 = b2 laser , 1 = b1 laser , 2 = real laser
-cl_solidcross :Default to 2, changes the behaviour and style of the crosshair.